Well, after a bit of research I found out the reason for the zombie glitch is because that particular series of functions that allow objects to move around solid objects (motion planning) is not present in Game Maker HTML5 or Studio.
Asking at the official GM forums, I have been told that there are currently no plans to enable this for HTML5 games, but the option should still be present for other platforms.
Mother. Fucker. I haven’t felt so disappointed in a long time.
This was my best character yet. He was capable of surviving the Godlands, having killed 37 gods himself. A total of 2960 monsters had died by my hand, and I had seen over a half a million tiles of the land. RIP NecroPlan, we had fun.
This of course, is nothing compared to some people’s characters, but after putting so much effort into him, it just makes me sad to lose it.
Remember how I said I was making a really bad game? Well, I’m still doing it!
I’ve had to start from scratch, but it’s meant simplifying things and taking a different approach. Now instead of using the arrow keys to move, and ctrl to shoot, you aim and shoot with the mouse. Movement is still done using the arrow keys, but I’m going to eventually add the option to switch between those and WSAD.
Right now the major bug bothering me is that zombies will stick to gravestones and sometimes to each other. This seems to be a problem in the new versions of Game Maker, but I’m looking for a work around.
In other news, HEY YOU CAN PLAY THIS THING. Not sure why you’d want to, it’s terrible. If you can’t already gather, it’s in it’s early stages. I’m still working on it, but I wanted to test publishing and uploading it. Let me know what you think of it, yall.
This has me interested in trying out some Portal 2 mapmaking when it’s released in a little over a week. Using Hammer was always rather difficult and time consuming, so this easy to use editor should make things far more enjoyable.
Lately, I’ve been playing lots of Realm of the Mad God, a co-op fantasy mmo shooter that has recently seen itself added to the Free To Play list on Steam. It’s fairly addictive. When I get time, I’ll probably write a post thing on it. For now, all I can say is that you really need to get it and play it; it’s amazing (Also free, and only 39MB to download.).
Tonight1 was Joypad –a monthly event involving chiptunes, retro games and alcohol. I played lots of Tetris, listened to music by the genius Xandox (He makes and plays his music on old gaming machines, the is nothing not epic about this man.), and had drinks. Overall, night was awesome.
Last night a Mr. Caust got me a Ditto Pokemon for my game with perfect stats. Why? So I can breed it and breed it and breed it to make Pokemon with stats I want, so I can train them. Why? To give myself a chance of beating Craig in a battle.
I’m so sorry Ditto, or Mcslutty if I were to refer to you by your new name, but you’re about to be whored out and made to have sex with random Pokemon for my gain.