Welcome to the first review for the year, it feels good to be back with a shiny new theme for the site, and finally resolved most of the issues that prevented me doing anything Wolf3D related. To kick things off, I’ve decided to play Richter Belmont’s latest effort Project X.
At the start, I’m greeted with a rather plain black and red main menu, with the blurry words “Project: X” across the top. Definitely got the right game for this review. The story is that, apparently Dracula now resides in a dormant state in Japan, and a group of high school kids have the knowledge required to raise the king of vampires. From there, the man himself proceeds to turn the whole world into vampires except for a few minorities that have managed to fight back. Now while this is a loose unrealistic plot with many holes, this is often the sort of thing successful horror movies are based on. So apart from a few minor spelling mistakes, I wasn’t really deterred.
The map loaded and right from the start the vast majority if not ALL the weapons from the game were sitting in front of me. Nice! Testing them, Richter has evidently gone for similar high resolution weapons to what he used for the demo of The Lost World Part 8. Unfortunately the knife isn’t well thought out; it only moves maybe a centimetre which wouldn’t be enough to even cut the skin, let alone kill a vampire. I’d of thought the player would arm himself with a stake or a crucifix or some such similar item (holy water?). The enemies are quite easy to kill at this poin-what the hell is that stuff?!?
I’m…going to go with broken glass, and move on. As you can see from the pretty screenshot, Richter has used the simple display for status’s, which looks really good and gives you full use of the rest of the screen. I’ve always loved this method since I first saw it in Resistant. It is beautiful.
The game itself seems ok for a one level demo; the map is winding and confusing at first but after some random wandering finding my way was easy enough. Game play was smooth, and reloading, while unrealistically fast, was a nice feature to throw in. As long as the final game isn’t this easy, we should have a rather good game on our hands.

{ 2 comments… read them below or add one }
well that “Broken Glass” Was an unfinished Sprite…
BTW The Knife is called the Blessed Knife….Its a knife that only Thomas Holds it said that it was Blessed by god A.K.A Holy Knife