Today marks day one of the first multi-day Team Fortress 2 update since The Engineer Update, so there’s a very obvious tingle of excitement in my groin. Entitled The Über Update, the TF2 Blog describes it as ‘the biggest, most ambitious update in the history of Team Fortress 2’.
Today’s preview of the game update, which comes out on Thursday, featured not only that the game was going to be free to play for the whole week, but that an anticipated map is being released, new weapons for the Spy and Heavy, and a certain video that has been heavily hinted at for while.
First the obvious.
The TF2 Team have been hinting at it for awhile, but now it’s been spelled out for us; we are going to finally get Meet The Medic with this update. This is a momentous thing, as the last Meet The Team video was released just over two years ago. Given Valve’s sense of humour and the quality of previous videos, this will be nothing short of amazing.
A map that was first discovered a while ago and speculated about has finally been confirmed and about to be released. Not much is really known about it apart from the above screenshot preview from today’s update, but given the quality of most Valve maps, this should be a fun one to play, and hopefully gets some attention on servers.
Black Market Business
These are almost definitely not the only items to be added in this update, but for now we only have information about the Heavy’s and Spy’s additions. First, the Heavy’s weapon set, entitled Black Market Business.
The Tomislav is a new Minigun replacement that spins up 75% faster and quieter than it’s alternatives, but at the sacrifice of a fifth of the firing speed. The idea seems to be a weapon for Heavy players who prefer to sneak up on their enemies, or like me refer to hide around corners and ambush players silly enough to try and sneak into my base.
The Heavy finally gets a new secondary that isn’t edible. The Family Business is a shotgun with relatively simple changes in an increased clip size at the sacrifice of a mere 15% damage. This excites me, and the gun looks pretty neat too. This looks set to overcome the Sandvich as my go to secondary of choice, as I prefer to have a fall-back weapon rather than a light snack.
Finally, keeping with the Italian Mafia theme, the Heavy’s final item is a set of brass knuckles given the really cool name The Eviction Notice. While they do only 40% of the damage of the Heavy’s normal melee damage (Which will probably be enough to keep a lot of players away from them), they allow the Heavy to punch 50% faster. Does this make up for it? I’m not particularly sure, nor am I really sure where this would be useful instead of the traditional Fists or the Killing Gloves of Boxing. They might find a use in Medieval, but apart from that we can only wait and find out.
The Spy gets some weapons with abilities, that if were allowed to be combined with The Saharan Spy set, we’d all be screwed forever. As it stands though, he can’t, so we’re safe once more thanks to me.
Of course, being that the spy only has two actual weapons in his arsenal, one of his three items is a cosmetic item. The Made Man is a simple rose that the Spy wears on his suit. It actually looks really good and suits the class.
When it comes to actual weapons the Spy gets The Enforcer; a revolver that reuses the negative given to the Saharan Spy set. Along with that 0.5 seconds longer to cloak, the revolver also packs an addition 20% of firepower. This will probably be the item that I’ll go to in the presence of Razorback Snipers, but otherwise I’ll stick with my Big Kill/Traditional Revolver. Unfortunately, I’ve learned that that half a second extra that it takes to cloak is often the decider that gets me killed.
Replacing the Spy’s stabby thing is The Big Earner, which is a knife that will make me hate players that wield the Dead Ringer all the more. While it takes off 25 health from the user’s maximum, a successful kill will give them back almost a third of their total cloak instantly. This is obviously built for use with the traditional Invisi-watch, and especially the Dead Ringer. I guess I’ll have to be extra vigilant as a Pyro now.
Oooh excitement!
In the updates of old, this amount of content would of been all we got, spread through the entire three or four days. To see so much revealed on day one means big things. I can’t wait.
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