by ZombieSkittles on June 22, 2011

This one would have to be the Nintendo 3DS. While it doesn’t have a great selection fo games yet (I’m waiting for The Legend Of Zelda: Ocarina of Time), but the technology is amazing. The ability to view a game in 3D without the need for a peripheral seemed like a gimmick, but as I see the capabilities it offers and the chance for something great, I can’t help but get excited. In the pants.
Even the camera on the system can take 3D photos, which look amazing even though the resolution is hardly anything to brag about.
The “social” aspects of the system are great as well; there’s a “game” of sorts called StreetPass on the 3DS, which works when the system is on sleep mode. When you walk in the vicinity of someone else with a 3DS, information is exchanged. You receive a visitor in the form of that person’s Mii1 on your system who can partake in some mini-games such as giving you a new piece for a puzzle you’re putting together. It’s silly, but I still get a thrill when I open up my system and find I have a new visitor.
by ZombieSkittles on June 10, 2011
Well that’s a one; because are we just taking into account just this generation, or all generations of gaming console. I’m going to assume all generations, because for me that is an easy one to answer; the motherfucking Playstation. Not the PS2 or PS3, but the original.
It had all the best games including the first Crash Bandicoot games (Including Crash Team Racing), the first 3 Spyro games, the Tony Hawk’s Pro Skater games, Silent Hill, Resident Evil, Medieval. There were hundreds of games and so many were and still are classics and great to play.
The memories I have of having a Playstation (It was chipped as well so we could play pirated games. Shhhh) are numorous. I remember playing games before I had a memory card to save games with, and having to dedicate a solid patch of time to finish a game; If I stopped playing I lost everything and had to start from the very start again. It’s amazing how things that were frustrating as a kid are now attached to a sense of nostalgia.
Not to mention, this start up screen whenever the system was booted up makes me feel completely at ease with the world.
by ZombieSkittles on June 7, 2011
The time I’ve been waiting for is here, the major update to the Nintendo 3DS that for some reason wasn’t packaged with it initially is now released! With it, we get access to the Internet browser, and to the Nintendo eShop, where you can purchase games and the like.
Additionally they’ve got other things like the ability to update over WiFi when in sleep mode, but I don’t care about that, I want games.
Excited by what could possible be available, I jumped on and quickly grabbed the two free things on offer; The 3D Pokedex, and the 3DS port of Excite Bike. Excite Bike is quite fun and I can see myself playing the classic a bit, and making my own levels. The only thing that could of made it better is if Nintendo had let us share our levels with other players (Not to mention multiplayer would of also been awesome.). As for the Pokedex I’m not sure when I’ll ever use that.
Looking at the other items in the store, I’m quite disappointed. Sure, I have fond memories of playing Super Mario Land on my original fat Gameboy, but do they really expect me to pay six dollars for an emulated game from twenty two years ago? Make that shit three dollars and maybe we have a deal.
Unfortunately, most things in the store are even more expensive. If I want Dr. Mario I have to fork over $7.50, which is ludicrous to me given I could use that money to buy a few games on Steam if I were careful and watched the sales.
Along with the expensive prices, there just isn’t much in the way of launch titles for the 3DS. Surely with the months between the machine’s release and the eShop’s release they could of done more, which makes this all the more disappointing. It’s like a repeat of the 3DS launch, where I bought the console only to discover the games I wanted weren’t coming out for months after. But I digress.
Thank god the store update is finally out. Now if only they could add more games, and make them cheaper. Then I’ll be happy.
by ZombieSkittles on June 6, 2011
Well, I accidently missed posting yesterday. This is what happens after a heavy night I guess. Thank you to Dave and Retrospekt for an epically fun time.
As for the items I lust after, they are as follows. PREPARE YOUR ANUS.
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Swarley’s Vagina.
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A working top loader NES. Shit be SO cash.
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Anchovies.
by ZombieSkittles on May 15, 2011
by ZombieSkittles on May 24, 2010
Ok, for those who aren’t aware, this is a Pokéwalker:

This little circular device is bundled with the latest Pokémon games HeartGold and SoulSilver, and serves as an interactive pedometer that rewards the player for taking walks. Older players will recognize this device as being extremely similar to the Pocket Pikachu device, which worked in a similar fashion, but without nearly as much as the current incarnation. In the Pocket Pikachu, you earned a currency when you walked, which could be swapped for gifts to make your Pikachu happier. The Pocket Pikachu 2 was able to sync with the original Pokémon Gold and Silver, giving you gifts to use in game.
The Pokéwalker works similarly to this. You select a Pokémon you’ve caught (it’s not confined to just Pikachu) to walk with, and a “route” to go walking along, such as Town Outskirts. From there, your Pokéwalker syncs with the game, and your Pokémon goes into the walker. When you walk you gather watts (one watt per ten steps), and those watts can be used for one of three things.
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Poké Radar – Through one of two mini games available, you are able to catch wild Pokémon. The game is split into two parts; a simple searching game where you look in tall grass for a Pokémon, and the second part is where your Pokémon battles it and allows you to throw a Pokéball in an attempt to capture it. The Pokémon encountered depends on the route selected and how many steps you’ve done, and you need to walk a lot to find certain Pokémon that you can’t even find in the normal game. You are able to capture three Pokémon, and you need to sync back with your game if you want to capture more.
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Dowsing – Another mini game, in which you find items for use in game. You’re presented with six options, and you’re given two chances to identify which option has the item under it. If your first choice is wrong, you’re given a hint (either “It’s near!” or “It’s far away…”) which gives you an indication of where it is. As with caught Pokémon, you can only find up to three items. However, you can get more through other means (which I’ll discuss shortly.)
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Unlocking further routes – Initially only two routes are available to catch Pokémon in. However, any watts you don’t use before you sync back with your game go towards unlocking further routes. When a certain amount of watts are gained, the new route is revealed. Simple.
Of course, these aren’t the only abilities of the device. It is designed to make you go outside and socialize, with the ability to sync with other people’s Pokéwalkers. These meetings make your Pokémon happier (as they’re able to ‘play’ with others, however briefly), and reward you by gifting you with a bonus item for use in game.
To me this is a stunning device, as it creates a great incentive to get players of the game more active (I know it’s worked for me), and works as a great piece of DRM. Since several Pokémon are only able to be captured through the Pokéwalker, it’s more difficult for players to finish the game (although I guess they could cheat). It’s a decent idea to get people to be more social and active.
I need to touch on what finally inspired me to type this up after a couple of months of playing with the post in my head. Today, I followed a link to a gaming blog written by a 17 year old with a need to point out that anyone who disagrees with him is obviously a Nintendo Fan Boy. He has only written two posts on it, but both have made me disappointed. The one that fuelled this post though, was the one titled I have to walk to level up? Hell No!!!!!. In this, he misses the purpose of the Pokéwalker entirely, and displays his displeasure of the idea. He then goes to list various stupid ways he attempted to cheat the system. He was apparently so determined that he taped it to his fingers, with the apparent idea that it will work when he hammers the buttons on his Xbox 360/when he masturbates.
The idea of cheating such systems isn’t new of course, and searching for “Pokéwalker cheats” on YouTube will reveal several contraptions and ideas to get watts and unlock routes without doing any actual walking. I’m not against finding problems and experimenting with them, but when someone does it simply because they feel that walking is something that they shouldn’t ever have to, I can’t help but wonder what sort of person isn’t willing to go for a 10 minute walk.
This guy for one.
by ZombieSkittles on May 17, 2009
Keeping with the idea of a regular weekly post, here’s another list of Digg articles that interested me in some way or another this week.
by ZombieSkittles on May 10, 2009
The title of course indicates that a week goes for nine days, but that’s just how I roll baby; BENDING THE FRAIL FABRIC OF TIME AND SPACE.
When I used to get bored, I’d either traverse the various threads in 4chan, or use Stumble Upon to find something interesting. But while those have gotten old for me, I find myself using Digg more and more now. I used to be a bit weary of the layout, it looked confusing to my tiny fragile brain; but now I’ve embraced it, and am frequently looking at the various articles that are ‘dugg’. These are just a few of the articles I found on the site that I just had to read.
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Pokémon Gold and Silver are
going to be remade for DS under the new titles HeartGold and SoulSilver.
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These were my favourites this week. I particularly found the konami code article fascinating, and it made me go looking for more.