review

Duke Nukem Lives Forever

by ZombieSkittles on June 20, 2011

Well, after clocking in 10 hours of game time, I have finished Duke Nukem Forever’s single player campaign. What did I think of it? Well despite all the negativity surrounding the game, I fucking loved it.

2011-06-04_00001
Great plan Duke!

Surprised?

If you know me you wouldn’t be; I’ve been anticipating this game –if you’ll pardon the obvious choice of word here- forever. To have it finally in my hands and playable is amazing in itself. I wasn’t sure what to expect from the game though; after 14 years of development hype was high, and the question of whether the game could live up to it was on everyone’s lips. 
With fourteen years of development, many people are expecting a marvel of technology that will redefine first person shooters and gaming itself. If you’re in that group, you’re going to be supremely disappointed. If you’re looking for the next story in Duke Nukem’s testosterone-soaked saga, I think you’ll enjoy this game.

The dumb bits.

As I said above, I love the game. However, that isn’t to say there isn’t anything wrong with it.
It seems that being in development for fourteen years, the game picked up some things it was never able to shake off.  As an example, the animation of some non-player characters is unbearably stiff, and for me there was an extremely noticeable lack of iron sights on weapons, with only primitive aiming in it’s place. Also, it seems the developers have an inability to animate a jump that doesn’t look ridiculous.
While I’m sure some of these and more problems will be ironed out with game updates and user mods, it’s surprising no one looked at the game during it’s final stages of development and thought, “Hmm, maybe we should make some part of Duke’s upper body move when he leaps into the air.”

There are a few other things too.

The first part of the game is a rehash of the final boss fight from Duke Nukem 3D, which is understandably there to link the two games, and create a nostalgic feeling in fans. This all worked, but it also gave us an unfortunate taste of what every single boss battle would be like.
I remember how games used to be. You’d encounter the boss, and he’d only have one specific weak point for you to exploit, and you’d have to find it. Additionally, you’d have to use every single weapon at your disposal to try and eliminate him, often running out of ammo in the process. It was really hard, but fun.
It seems though, that as time has gone on developers have felt the hold our hands through these things and make them as easy, and in effect boring as possible. In Forever, you’ll find multiple rocket launchers lying around just before and during a boss fight. Additionally, there is almost always at least one crate of infinite ammo lying around nearby for use during the battle. Finally, all you need to  do is keep firing at said boss enemies until they fall to the ground, at which point you run up and start what can only be called an “interactive cut scene”. Pressing space bar then spamming the action key will execute the boss in some particularly gory way. However, this cut scene just seems to kill any chance of immersion, as it feels like I’m simply watching someone else play the game for me.

2011-06-17_00001Random out of context screenshot for your eyes to behold.

Fans shouldn’t care.

I’m sure there will be many many people who will glance at this game and sneer, before turning back and continuing their game of Medal of Infamous 2: Black Ops. However if you’re like me and a fan of Duke Nukem’s glory days, you’ll probably sit down and have a very different -and positive- reaction to the game.
The classic Nukem humour is there, with sexual innuendos wherever they can fit. Additionally, Duke takes every opportunity he can to poke fun at pop culture and other game franchises. My personal favourite is during a puzzle involving aligning pipes to eventually put out a fire by turning a valve and spraying water, to which Duke comments halfway through the process, “Oh man, I hate Valve puzzles.”
There are also a few inside jokes, but they’re more likely to have you smiling rather than on the floor laughing. When you stumble across the -fully functioning- pinball machine and start playing it, Duke says, “Now I have time to play with myself!”, which is a call back to Duke Nukem 3D, in which when you touch the -static- pinball machine, he proclaims, “Don’t have time to play with myself”. Jolly good.

Level design is the cliché style for running and gunning, giving us large areas with plenty of cover for large fights, and using the usual tricks for guiding the player through to the next area like arrows on walls and blocking off other routes with locked doors or debris.
The best levels though, were those that were more passive. Exploring Duke’s apartment and the strip club were some of the more immersive fun experiences. In these areas we encountered the distracting mini games like a game of pool, air hockey, pinball, and an odd variation of whack-a-mole called Alien Abortion. Surprisingly, it was these mini-games which held my attention the longest. Being able to play on a fully functional air hockey table against some random -computer controlled- character proved exceptionally fun, and losing at pinball while Duke proclaims loudly “I’ve got balls of fail,” was far too entertaining.

2011-06-10_00001

In retrospect, it’s these little things that help make the game great; the attention to detail.  In Duke Nukem 3D, you were able to destroy toilets, bottles, hydrants, and pretty much every other piece of the environment that wasn’t a wall. While in Duke Nukem Forever there is far less things to “interact” with, those things that you can, are done so well with so much detail that it makes up for it. Basically, it annoyed me I couldn’t smash a pint glass, but I loved being able to play a complete game of pool, even if it was done somehow without the use of a pool cue.

Final thoughts.

When it comes to story, it’s there. However, it’s not necessary or important to know what’s going on. It’s the usual B Grade movie plot of aliens attacking and the one sexually charged hero standing up to them. Story isn’t what it has going for it. What it has going for it is a generally fun run and gun game with great one liners and scenes that will have you smirk in good humour, and sometimes in bad taste.
While I don’t agree with the $80 price tag, I do suggest playing the game when you can. Hopefully this isn’t Duke Nukem’s final outing, and we get another game. One that doesn’t take 14 years to be released.

Coincidently, someone I know has also written about Nukem, and you can read that here.

{ 1 comment }

Immoral game mechanics.

by ZombieSkittles on February 28, 2011

braid_title

I loved Braid. It’s a simple platformer, but with a very clever series of mechanics related to manipulating time. Those mechanics, being allowed to slow down and even reverse time creates some really inventive puzzles, some of which can only be done if you’re either really good at thinking outside of the box, or with the use of walkthroughs.

The way the game tells it’s story through the use of amazingly stunning artwork alone makes the game hard to put down, but the end level contains such an amazing twist that it completely threw me for a loop. It’s a great game, which is why another review I just read made me laugh to the point my cheeks hurt.

Ok,so my boyfriend gave me Braid and Osmose for Christmas and I’ve only played Braid so far,but I LOVE IT!!!! Except i can’t stand the part when you’re getting chased by mutant bunnies and have to basically kill them. My boyfriend said"Kill the little mutant bunny or it’ll eat you.Quick!".I freaked out and couldn’t do it because I love bunnies! I had bad dreams about mutant bunnies chasing me and having to kill them! So traumatic! Just kidding. But other than that the game keeps pulling me in and i absolutely love the story room.I really don’t like the concept of turning back time and fixing all your mistakes though because I think that’s very immoral,but i don’t think the game is promoting that it’s just really making you think about it.

It’s hilarious. To me anyway.

{ 0 comments }

Mirror’s Edge

by ZombieSkittles on September 14, 2010

This entry is part 12 of 25 in the series Blog Every Day in September

Days without alcohol/soft drinks: 14
Sit-ups: 29
Push-ups: 18 
Ran: 1.38km

-  -  -

After just two days I finished this game, which is probably why it was understandably twenty whole dollars. While it is cheap and short, it was definitely worth the time.

You play as main character Faith as you leap across buildings, climb up pipes, crawl through vents, and run along walls. I liken it to a first person Prince Of Persia style game, but set in modern times. The character uses techniques similar to those of parkour1 to do all this, and the end result is fairly amazing. To get around, one must employ combos of moves, such as running up a wall, then throwing yourself off of it to reach a pipe you must then climb.
The game is fairly surreal, with a full (and unfulfilling plot), and amazing colour schemes. The city is a blissful white, with the insides of buildings often being a combination of white and just one other colour. While this would sound boring, it really sets the atmosphere, and works for the player in moving around.

Mirrors-Edge-scr1

What really works for the game and makes up for the lack of a decent ending2 is definitely the fluidity of movement you receive. As you run, you gain momentum, and as long as your movements are smooth and you time everything correctly, it is maintained. This makes the game so much more fun, and trying to work out the quickest way through can be frustrating but fun at the same time.
Mirror’s Edge does feature combat, and in fact shooting. However, these come second to everything else (To the point there is an achievement for never shooting a gun), thankfully.

I definitely got a good experience out of the game, but couldn’t see myself playing it again. If you’ve got time to kill and a few bucks, this is a good way to fix both of those problems.

  1. http://en.wikipedia.org/wiki/Parkour
  2. This is my opinion. You might very well like the ending

{ 2 comments }

Brüno

by ZombieSkittles on July 14, 2009

Borat.

Borat.

So today I saw the movie.

The basic storyline is the main character goes to America to make a show, and makes everyone feel awkward, and puts them in silly situations that make the people involved look like racists, sexists, homophobes and dumbasses. There was a few places that made you cringe at how distasteful the scene actually was, but for the most part wasn’t too bad.
He of course brought someone with him to help with the creation of the show, but after awhile things got a bit hairy, leading to an inevitable fight and going separate ways. After flying solo for a bit, it becomes apparent that they need each other. Borat and his manager-wait, I’m mixed up…

Brüno is pretty much an exact copy of the Borat movie, albeit with an Austrian accent and a lot more penis. The essential plot outlined above is the same for both movies, meaning you could watch the movie partway through, walk out, and know you didn’t miss anything. Brüno has it’s moments though, with references to Mel Gibson (who Brüno affectionately refers to as “The Fuhrer”), and the attempt to make a sex tape with Ron Paul. However, this doesn’t save the movie. I just thank god it was short.

If you’re interested in watching this movie, don’t be. And if you plan on getting it on DVD, just buy two copies of Borat; it’s the same fucking thing.

{ 0 comments }

Marilyn Manson – The High End Of Low

by ZombieSkittles on May 20, 2009

We’ve made it; the third and final post about Marilyn Manson’s latest piece of work The High End Of Low. There is definitely something satisfying about finally being able to listen to the album in it’s entirety, polished and finished without needing to question “will the final version sound anything like this?”. For those who haven’t read them, I wrote about the first released song We’re From America and the leaked demos, here and here respectively. And now, the “review”.

It became immediately obvious that the record was going to be slower on the whole, than the bands previous efforts. The first five songs in the album also happened to be the ones whos demos became public a few months ago, and it definitely comes as a relief to hear them sounding much more polished and complete. Devour is a love song (of sorts), which being at the front of the album makes me think of it as a much shorter (by around half, thank fucking god) version of If I Was Your Vampire from Eat Me Drink Me. After Devour, you’re given a few seconds silence to get over the pace of the last song, before rocking out to the second track, Pretty As A Swastika. The title makes it seem like he’s grasping for anything that may shock people, but to little effect. Be that as it may, when the sound of Twiggy’s rusty guitar and Manson chanting “YEAH!” welcome you into the song, it feels a lot like something that would of come out of the recording sessions for Antichrist Superstar rather than anything he’d make in recent times.

THEOL_MySpace_3

The next few songs were all improved 100% from their demos, and make this sound like the album to “bring back the old Marilyn Manson”.  Even Four Rusted Horses, while temporarily slowing down the tempo of the album (which is a little sporadic anyway), kept me much more interested than it had before. Arma-Goddamn-Motherfuckin-Geddon completely blew me away too; it is entirely deserving of being the first “official single”.
Speaking of which; the music video for the song was released the other day, and features clips which make direct references to the band back in the nineties, when they brought out Antichrist Superstar. The clip itself is really well done, and I love it:

The video is disabled for embedding on YouTube (because they’re a bunch of douchefags). Watch it on DoucheTube here.

I got a temporary lack of faith when the track Blank and White kicked in. The song, unlike the rest of the album, has more of a twang to begin with, which made me picture Marilyn Manson in overalls, playing a washboard. A piece of wheat dangling out the side of his mouth, and maybe a cow in the near background, chewing on some cud. On closer look, you notice that one of the buttons on Manson’s overalls has fallen off, making one of the straps dangle against his stomach.
Enough of that though; the song quickly hardens the fuck up and brings us what we expect of Manson…in a way. I found the song too trying on me, especially for four minutes worth. But if that’s long, then the next two songs go on forever. The aptly named Running To The Edge Of The World, which clocks in at over six minutes, slows down again, bringing in a more acoustic sounding guitar, and hits us with sad vocals much easier on the ears than when he belted out the harsh “ballad” Just A Car Crash Away on the last album. Then just over three and a half minutes into it, the song moves into VERY familiar territory. A small voice in falsetto spookily singing about death, almost exactly as in the title track from Holy Wood, In The Shadow Of The Valley Of Death.

HighendoflowSix minutes not long enough? Well, the next song tops that with EIGHT MOTHERFUCKING MINUTES. The song I Want To Kill You Like They Do In The Movies doesn’t really have much going for it. Being at around the same tempo as the previous track, the song is far more boring, trying to cover that up by seeing how many vocal tracks they can overlap before their software hits it’s limit. As long as you don’t pay much attention to it, the song is decent enough, for filler.
And that brings us to the track WOW. I didn’t say much on it, other than I really didn’t like it. However, listening to the album version now, I can say I was effectively, retarded. Like a motherfucker. The song hits me as being what Para-noir from Golden Age Of Grotesque would of sounded like, had you of removed the female vocals, and given it more influence from David Bowie. Much more influence. It reminds me of Golden Years to a degree.
Wight Spider once again sounds like Marilyn Manson attempting more Holy Wood-esque sounds, keeping with the same slow sound from the past few songs, and more angsty sad vocals. The song itself didn’t really appeal to me, and could of probably been dropped from the album completely and I doubt anyone except Manson would of missed it.
At this point, as soon as Unkillable Monster starts with MORE SLOW MUSIC, I can’t help but wonder if this is all that’s left for the album; that Manson and co didn’t just brainstorm for the new album and go “I know, let’s attempt to fill up the rest of the album with as many ballad type songs as human possible. That will really get the fans pumped!” Thank god, when we hit We’re From America, as repetitive as it is, we get to rock out a little. Shall I get my cock out? No? Then let us move on.
While the album lacks a title track (a first for Marilyn Manson’s major releases since Smells Like Children, which was named after an unrecorded track at the time), the song I Have To Look Up Just To See Hell serves as one anyway, repeating the title of the album numerous times. Only slightly faster than the previous four slow fucking songs (disregarding WOW and We’re From America entirely in that statement), the song is far more enjoyable; deep drums and screaming vocals fill it, and make for a decent listen.

Then we get to the wailing. There is always wailing. Why does there have to be wailing? I personally don’t want wailing. Into The Fire is pretty much exactly the same as it’s demo counterpart, and it shows that Marilyn Manson learned from the last album; it’s the only one to feature a full guitar solo, and as such is thoroughly enjoyable to hear.
The final track is…very unusual. 15 really can’t be described, and you need to hear it yourself. See what I did there? I didn’t talk about the entire album, leaving you with something that remains at least for the majority, a mystery. Do I mean weird as in the Untitled tracks from previous albums, or the hidden track that features in Smells Like Children to make you shit your pants? Find out.

To conclude, because every blog post needs a conclusion; the album is GOOD. I am so glad for that. You can hear multiple references to earlier eras of the band, and it seems there’s a fair bit of borrowed content from their past. However, for the most part, it is an enjoyable listen. My only complaint, is there is far too much sadness and and too many songs that could be called ballads. Not too happy about that, but hey, since when did it have to be perfect?

{ 2 comments }

The High End Of Demos

by ZombieSkittles on April 14, 2009

1
Hey,
talking about Marilyn Manson again?

Well, I managed to download the leaked demos of the forthcoming album, The High End Of Low, and decided it merited a follow up…of course, I will be following up again when the complete polished album comes out, but until then, I have an urge to write, and the demos are all that’s available.

So I’ve been listening to We’re From America, and as I and others have said, it’s a great song that showed that Marilyn Manson might be lifting himself above what was Eat Me Drink Me, and back into the darker style he is renowned for. Listening to the leaked tracks, this both is and isn’t the case. None of the songs sound anything like WFA. In fact, every song is completely different to each other in style and sound, nothing at all like what the band has done in the past.
The song Arma-God-Dam-Mother-Fuckin’-Geddon, which is set to be a single, makes an attempt at being catchy, with a heavy beat letting Manson bounce the lyrics along almost like he were singing a pop song. In some places it looked like he was having trouble trying to cram the lyrics into the beat he’d set for himself, but he manages to pull it off.
As soon as the piano started in the track Into The Fire I immediately thought “he’s not really going to try another Man That You Fear, is he?” Because I’m one of the vain Manson fans who compare everything to his older stuff, even though it’s completely different. See what I did there? I pretty much added a disclaimer admitting my opinion is flawed to a degree. That’s cooled being smooth. This? This is called being stupid and spelling it out. The song felt the same to me as “Just A Car Crash Away” from Eat Me Drink Me; that is, an emotionless void where Manson tries to fake it, but doesn’t quite obtain the same feelings as he did with songs like Coma White. It just wasn’t for me.
May Be Harmful If Swallowed, which has apparently been renamed to Leave A Scar for the album, got straight into it, and I got the impression it might be an okay song. Different to what I expected, but the guitar sounded catchy, with that irresistible tinny twang  giving me hope. Manson’s vocals kick in, and he slips straight into the song, blending perfectly for the most part, and letting his vocals ripple at just the right moments. Then the chorus kicks in, with perfect Manson imagery; ‘Whatever doesn’t kill you is gonna leave a scar’. However, the delivery of screaming out every syllable slowly, made me cringe, and was definitely the deal breaker for me with this song.
The less said about The Wow, the better. There is always one song on a Marilyn Manson album that I just CANNOT stand, and it seems that this might be the one.
I only managed to download one other song, and that is Four Rusted Horses. It starts off suspiciously with acoustic guitar, and deep bass in the background (which as always, is a building block for most of Manson’s songs). Manson starts with rather monotone vocals, singing the lyrics with a sort of morbid despair, only switching to louder wavering sounds for the chorus. The song is good, but after a couple of minutes I found it to get boring and repetitive, the lyrics just blending together. However, just as you go to hit the skip button, the chorus changes slightly, bringing in overlapping vocals to create a more sinister effect, and it works; your hand moves away from the button and you listen to the rest of the song in curiosity.

The demo tracks aren’t exactly top quality, but are listenable. The songs essentially came across like a beefed up Eat Me Drink Me, and while they don’t appeal to me (with the exception of Arma…geddon) as much as We’re From America, I can appreciate that they are a good step forward in the band’s sound. From listening to these tracks, my decision to buy the new album when it comes out next month has been set in stone. Of course, when that happens, the blog will be the victim of another entry about the band again. Until then, enjoy the break of non-Marilyn Manson related material that will hopefully be coming.

{ 0 comments }