Some of the time anyway.
This is exactly how many people play the Words With Friends game on the iPhone; they’ll attempt as many different combinations of high scoring letters as they can until one just works. It all really comes down to the point that there’s no penalty for making up words. QUIGOBY isn’t a word? Well, try again!
I have won a fair few games through use of this method, but when you think about it, it does ruin the challenge. I remember playing Scrabble and having to REALLY pick a decent REAL word, lest someone challenge me as to whether it exists.
If the game wanted to be a bit more realistic, it would have the miss a turn penalty that comes with failing at making a real word. That would stop people “Brute Forcing” the game, and lead to a more challenging experience.
If you play this, what do you think?
The This is EXACTLY how I play Words With Friends by ZombieSkittles, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-No Derivative Works 2.5 Australia License.
{ 2 comments… read them below or add one }
Yeah but half the legit words I use, it doesn't recognise. Can you imagine how annoying it'd be if I missed a turn for that?
True, but then it would have to reference a REAL dictionary then. I wonder where it gets it's word listing from anyway…